Free shipping in Europe for orders over 35 €

of the mountains
of the Alps

Thirty-two illustrated mountains of the Alps, from all eight Alpine countries, including information on each mountain. Five categories provide lots of fun. Get to know the most important mountains in the Alps.

€ 12.00

includes VAT plus shipping

- Sold out -

You can subscribe to our newsletter, to be informed, once the quartet is available again.

New release: 05-15-2016
Number: 32 Playing-cards
Format: 59 x 92 mm
Paper: Playing Card Board 320 gr/m²

Players compete
in the following categories

1. Height

2. Prominence

The prominence of the summit characterizes the height of a mountain or hill's summit by the vertical distance between it and the lowest contour line encircling it but containing no higher summit within it.

3. Orometric dominance

The orometric dominance (OD) represents the autonomy of a mountain. It is calculated by dividing the prominence of a mountain by its height. A mountain rising from sea level would have an OD of 100%.
For example, the OD of the Matterhorn: (1.042m / 4.478m) x 100 = 23,27

4. Difficulty of climbing

Various scales measure the difficulty of climbing. In Central Europe, the scale of the International Mountaineering and Climbing Federation (UIAA scale) is commonly used. It begins with I and currently ends at XII. Experienced climbers will need a lifeline at Stage IV. Inexperienced climbers can at most cope with the second stage.

5. First ascent

Not all mountain ascents are documented. If the first ascent is unclear, we have used estimates to ensure comparability.

Rules of the game

Any number of players can participate, with the minimum number of participants being two. Initially, the cards are shuffled and distributed, and the player sitting to the left of the dealer begins. He names a category on his top card. The player with the higher or lower value on his top card - depending on the category and agreement - wins and receives the cards of the other players. If a player has a maximum of only three cards, he may choose the card he uses. If two values are equal, a second round follows. The player with the same value who shouts out "Stich" first may select the new value in the second round. The game ends when one player has collected all the cards.

Alpine Mountains
as prints for the wall

We also offer many of our unique illustrated mountains from the Alpine mountains Quartet as A3 prints.

See more

Alpine Mountains
as Wallpaper

Some of our mountains are also available as a background for smartphones.

See more

What defines a mountain?

The criteria for our mountain choices.

see more